Some screenshots from the environments I've worked on for Dreamfall - The Longest Journey.
Various Videogame artwork
Various artwork created for realtime purposes.
Virtuella (personal work)
Samples from an ongoing personal project. Virtuella is a female 3D model that I made a while ago. I've tried to improve the model since the first iteration. See the images marked "WIP" (Work In Progress).
Video clips
This is a creature from Anarchy Online, The Shadowlands. The model and texture was made by Christer Sveen, and I've done the rigging and animation. I decided to throw it into my portfolio because I felt that I needed to show some more animation examples, and I don't have that many... Download as: Quicktime (8 mb) or Window Media Video (5 mb)
This creature was originally something I created
for Anarchy Online (AO). The creature is low poly,
about 2900 faces including the "bike".
The character was rigged with a setup of Bones,
IK and skin. It was my first attempt at character
animation. It's a little stiff, but I don't
think I'll bother fixing that now... Download
as:
DivX or Quicktime or Window Media Video
This clip was created as an early preview
of the artwork for Askeladden, a game I was working
on at Capricornus. It is just a camera flyby
in the game enviroment. Download as: DivX (3,5 mb) or Window Media Video (2 mb)