Samples of my work on Anarchy Online. Anarchy Online is a Massively Multiplayer Online Role-Playing Game (MMORPG) by Funcom. It was released in 2001. After that I worked on an expansion pack called Notum Wars released in 2002, and Shadowlands released in 2003.
Gorgon
Monster from Shadowlands, Anarchy Online expansion (2003). Concept design was made by Didrik Tollefsen.
Guardian
Monster from Shadowlands, Anarchy Online expansion (2003).
Guardian concept
The original concept design was made by Didrik Tollefsen. This is just a quick front/side sketch I made for myself to understand the model better. Shadowlands, Anarchy Online expansion (2003).
Creature Animation Loops - The Shadowlands 2003
This is one of the rare cases where I have done work professionally as an animator/rigger. The model and texture was made by Christer Sveen, and I did all the the rigging and created the animation loops for the game. I haven't had too much experience with animation during my career so far, since my focus has mainly been on modeling and textures.
Grid Bug
Untextured monster for Anarchy Online. The mesh was finally textured and used for Alien Invasion (2004), but I was already on a different project by then.
Grid Bug concept
Anarchy Online (2001).
Grid Bug II
Untextured monster for Anarchy Online. The mesh was finally textured and used for Alien Invasion (2004), but I was already on a different project by then.
Grid Bug II concept
Anarchy Online (2001).
Creature concept
Painted in Photoshop. Anarchy Online (2001).
Creature model
Low poly character for Anarchy Online (2001).
Creature animation
My first (serious) attempt at character animation, made some time 2002. It's a bit stiff, but I don't think it is too bad, for being my first. The creature is the one I created for Anarchy Online, but the animation was created as a personal project.
Vehicle model
Anarchy Online (2001).
Vehicle Concept
Anarchy Online (2001).
Minedriller
Anarchy Online (2001)
Shacks
Anarchy Online (2001). Low poly buildings.
Space ship
Anarchy Online (2001). A large spaceship laying in a desert environment. Low poly.