With over 25 years of experience, I am a skilled 3D artist located in Fredrikstad, Norway. My expertise spans various sectors, including game development, oil and gas, and product design. I can also take photos!
Expert capabilities in: Modeling, sculpting, texturing, photogrammetry, animation, lighting, lookdev, and rendering
Proficiency in: Illustration, concept art, and graphic design
Skills in: Compositing, video editing, and post-production
Game Engines: Unreal Engine and Unity experience.
Adobe Creative Cloud & Design: After Effects, Adobe Premiere, Photoshop, Procreate, Illustrator, InDesign, and Lightroom

My 3D visualization approach combines design principles with attention to detail, ensuring visuals are both stunning and technically accurate. I collaborate closely with designers and engineers to bridge the gap between concept and reality, enabling stakeholders to experience products before they are physically made, whether for marketing, prototyping, or virtual showcases.
I am a seasoned 3D game character artist and modeler with extensive experience in crafting detailed and visually compelling characters and environments across diverse game genres. My portfolio includes notable contributions to renowned titles such as Age of Conan and Dreamfall by Funcom.
I am a skilled illustrator and concept artist. My work blends creativity with a keen eye for detail, bringing concepts and illustrations to life.
I specialize in all aspects of 3D product animation, motion graphics, and video production. Click for more...
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